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Evil Won, Storytellers Lost

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Story Tellers

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Foxworth

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Cheif Redneck

Script

Bad Moon Rising

Author: The Pandemonium Institute


Townsfolk

grandmother

Grandmother

You start knowing a good player & their character. If the Demon kills them, you die too.

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sailor

Sailor

Each night, choose an alive player: either you or they are drunk until dusk. You can't die.

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chambermaid

Chambermaid

Each night, choose 2 alive players (not yourself): you learn how many woke tonight due to their ability.

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exorcist

Exorcist

Each night*, choose a player (different to last night): the Demon, if chosen, learns who you are then doesn't wake tonight.

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innkeeper

Innkeeper

Each night*, choose 2 players: they can't die tonight, but 1 is drunk until dusk.

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gambler

Gambler

Each night*, choose a player & guess their character: if you guess wrong, you die.

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gossip

Gossip

Each day, you may make a public statement. Tonight, if it was true, a player dies.

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courtier

Courtier

Once per game, at night, choose a character: they are drunk for 3 nights & 3 days.

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professor

Professor

Once per game, at night*, choose a dead player: if they are a Townsfolk, they are resurrected.

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minstrel

Minstrel

When a Minion dies by execution, all other players (except Travellers) are drunk until dusk tomorrow.

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tea_lady

Tea Lady

If both your alive neighbours are good, they can't die.

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pacifist

Pacifist

Executed good players might not die.

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fool

Fool

The first time you die, you don't.

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Outsiders

tinker

Tinker

You might die at any time.

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moonchild

Moonchild

When you learn that you died, publicly choose 1 alive player. Tonight, if it was a good player, they die.

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goon

Goon

Each night, the 1st player to choose you with their ability is drunk until dusk. You become their alignment.

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lunatic

Lunatic

You think you are a Demon, but you are not. The Demon knows who you are & who you choose at night.

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Minions

godfather

Godfather

You start knowing which Outsiders are in play. If 1 died today, choose a player tonight: they die. (+1 or -1 Outsider)

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devils_advocate

Devil's Advocate

Each night, choose a living player (different to last night): if executed tomorrow, they don't die.

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assassin

Assassin

Once per game, at night*, choose a player: they die, even if for some reason they could not.

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mastermind

Mastermind

If the Demon dies by execution (ending the game), play for 1 more day. If a player is then executed, their team loses.

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Demons

zombuul

Zombuul

Each night*, if no-one died today, choose a player: they die. The 1st time you die, you live but register as dead.

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pukka

Pukka

Each night, choose a player: they are poisoned. The previously poisoned player dies then becomes healthy.

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shabaloth

Shabaloth

Each night*, choose 2 players: they die. A dead player you chose last night might be regurgitated.

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po

Po

Each night*, you may choose a player: they die. If your last choice was no-one, choose 3 players tonight.

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Roster

torch89

Died

Outsider

Goon

Valnar

Died

Townsfolk

Fool

Todd

Survived

Outsider

Moonchild

Ventus The Sox

Died

Townsfolk

Pacifist

GabrielSerealia

Died

Townsfolk

Exorcist

Conicaw

Survived

Minion

Devil's Advocate

Frooxius

Died

Outsider

Tinker

hack13

Died

Townsfolk

Grandmother

Zandario

Died

Townsfolk

Chambermaid

BlueTera

Died

Townsfolk

Professor

xenomorphVR

Died

Minion

Godfather

retrospectiv

Survived

Demon

Po

Story Teller Notes

No Notes Available
Disclaimers

This is a fan site, of a fan project in NeosVR, of Blood on the Clocktower

Blood on the Clocktower is a trademark of Steven Medway and The Pandemonium Institute.

This project and its website are provided free of charge and not affiliated with The Pandemonium Institute in any way.

All video and imagury from NeosVR are respective IP of the creators of in game assets

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