You start knowing how many pairs of evil players there are.
Each night, you learn how many of your 2 alive neighbours are evil.
Each night, choose 2 players: you learn if either is a Demon. There is a good player that registers as a Demon to you.
The 1st time you are nominated, if the nominator is a Townsfolk, they are executed immediately.
You start knowing that 1 of 2 players is a particular Outsider. (Or that zero are in play.)
Each night*, choose a player (not yourself): they are safe from the Demon tonight.
If you die at night, you are woken to choose a player: you learn their character.
Once per game, during the day, publicly choose a player: if they are the Demon, they die.
You are safe from the Demon.
Each night*, you learn which character died by execution today.
You start knowing that 1 of 2 players is a particular Townsfolk.
The Demon sees you instead of a Minion. That Minion does not know the Evil team.
When you die, something bad happens to your townsfolk neighbors. A good player learns a hint about what it is.
You do not know you are the Drunk. You think you are a Townsfolk character, but you are not.
You might register as evil and as a Minion or Demon, even if dead.
If you die by execution, your team loses.
If you died today or tonight, the Demon may choose 2 players (not another Demon) to swap characters.
There are two extra Outsiders in play. [+2 Outsiders]
Each night, choose a player: they are poisoned tonight and tomorrow day.
If there are 5 or more players alive and the Demon dies, you become the Demon. (Travellers don't count.)
Each night, choose a living player (different to last night): if executed tomorrow, they don't die.
Each night*, choose a player: they die. If you kill yourself this way, a Minion becomes the Imp.
Each night*, if no-one died today, choose a player: they die. The 1st time you die, you live but register as dead.
Ventus The Sox
Story Teller Notes
This is a fan site, of a fan project in NeosVR, of Blood on the Clocktower
Blood on the Clocktower is a trademark of Steven Medway and The Pandemonium Institute.
This project and its website are provided free of charge and not affiliated with The Pandemonium Institute in any way.
All video and imagury from NeosVR are respective IP of the creators of in game assets
Site Managed by Hack13
Hosted on Cloudflare Pages
Video Hosting on Bunny.net
Styled with TailwindCSS
Created with NextJS