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The Charming Vigormortis

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Ari

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Raith

Script

Catfishing v11.1

Author: Emily


Townsfolk

investigator

Investigator

You start knowing that 1 of 2 players is a particular Minion.

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chef

Chef

You start knowing how many pairs of evil players there are.

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grandmother

Grandmother

You start knowing a good player & their character. If the Demon kills them, you die too.

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balloonist

Balloonist

Each night, you learn 1 player of each character type, until there are no more types to learn. [+1 Outsider]

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dreamer

Dreamer

Each night, choose a player (not yourself or Travellers): you learn 1 good & 1 evil character, 1 of which is correct.

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fortune_teller

Fortune Teller

Each night, choose 2 players: you learn if either is a Demon. There is a good player that registers as a Demon to you.

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snake_charmer

Snake Charmer

Each night, choose an alive player: a chosen Demon swaps characters & alignments with you & is then poisoned.

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gambler

Gambler

Each night*, choose a player & guess their character: if you guess wrong, you die.

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savant

Savant

Each day, you may visit the Storyteller to learn 2 things in private: 1 is true & 1 is false.

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philosopher

Philosopher

Once per game, at night, choose a good character from this edition: gain that ability. If this character is in play, they are drunk.

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ravenkeeper

Ravenkeeper

If you die at night, you are woken to choose a player: you learn their character.

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amnesiac

Amnesiac

You do not know what your ability is. Each day, privately guess what it is: you learn how accurate you are.

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cannibal

Cannibal

You have the ability of the recently killed executee. If they are evil, you are poisoned until a good player dies by execution.

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Outsiders

drunk

Drunk

You do not know you are the Drunk. You think you are a Townsfolk character, but you are not.

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recluse

Recluse

You might register as evil and as a Minion or Demon, even if dead.

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sweetheart

Sweetheart

When you die, 1 player is drunk from now on.

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mutant

Mutant

If you are mad about being an Outsider, you might be executed.

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lunatic

Lunatic

You think you are a Demon, but you are not. The Demon knows who you are & who you choose at night.

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Minions

godfather

Godfather

You start knowing which Outsiders are in play. If 1 died today, choose a player tonight: they die. (+1 or -1 Outsider)

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cerenovus

Cerenovus

Each night, choose a player & a good character: they are mad about being this character tomorrow, or might be executed.

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pit

Pit-Hag

Each night*, choose a player & a character they become (if not-in-play). Alignment doesn't change. If a Demon is made, deaths tonight are arbitrary.

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widow

Widow

On your first night, look at the Grimoire & choose a player: they are poisoned. 1 good player knows a Widow is in play.

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Demons

imp

Imp

Each night*, choose a player: they die. If you kill yourself this way, a Minion becomes the Imp.

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vigormortis

Vigormortis

Each night*, choose a player: they die. Minions you kill keep their ability & poison 1 Townsfolk neighbour. (-1 Outsider)

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fang_gu

Fang Gu

Each night*, choose a player: they die. The first Outsider this kills becomes an evil Fang Gu & you die instead. (+1 Outsider)

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Roster

Lynix

Survived

Townsfolk

Grandmother

Todd

Survived

Townsfolk

Philosopher

Valnar

Survived

Townsfolk

Cannibal

Juanvi

Died

Townsfolk

Amnesiac

Conicaw

Survived

Outsider

Drunk

Ventus The Sox

Survived

Townsfolk

Farmer

AngryWolf

Died

Townsfolk

Chef

torch89

Survived

Minion

Widow

hack13

Survived

Townsfolk

Savant

GabrielSerealia

Died

Townsfolk

Snake Charmer

Frooxius

Survived

Demon

Vigormortis

foxworth

Survived

Townsfolk

Gambler

Story Teller Notes

No Notes Available
Disclaimers

This is a fan site, of a fan project in NeosVR, of Blood on the Clocktower

Blood on the Clocktower is a trademark of Steven Medway and The Pandemonium Institute.

This project and its website are provided free of charge and not affiliated with The Pandemonium Institute in any way.

All video and imagury from NeosVR are respective IP of the creators of in game assets

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