You start knowing 3 players, 1 and only 1 of which is evil.
Each night, you learn 1 player of each character type, until there are no more types to learn. [+1 Outsider]
Each night, choose an alive player: a chosen Demon swaps characters & alignments with you & is then poisoned.
Each night*, you learn which character died by execution today.
Each day, you may visit the Storyteller to learn 2 things in private: 1 is true & 1 is false.
You do not know what your ability is. Each day, privately guess what it is: you learn how accurate you are.
Once per game, at night, choose which Minions or which Demon is in play.
Once per game, during the day, visit the storyteller for some advice to help you win.
Once per game, at night, choose a living player: the Damsel, if chosen, becomes a not-in-play Townsfolk. [+The Damsel]
If you die at night, an alive good player becomes a Farmer.
Minions & Demons do not know each other. If you die, they learn who each other are that night.
You have the ability of the recently killed executee. If they are evil, you are poisoned until a good player dies by execution.
The Storyteller can break the game rules, and if executed, good wins, even if you are dead. [No evil characters]
All Minions know you are in play. If a Minion publicly guesses you (once), your team loses.
You do not know you are the Drunk. You think you are a Townsfolk character, but you are not.
You may only nominate once per game. When you do, if the nominee is not the Demon, they die.
If you died today or tonight, the Demon may choose 2 players (not another Demon) to swap characters.
You start knowing a secret word. The 1st good player to say this word becomes evil that night.
Each night, choose a player: they are poisoned tonight and tomorrow day.
Each night*, choose a player & a character they become (if not-in-play). Alignment doesn't change. If a Demon is made, deaths tonight are arbitrary.
Each day, before nominations, you may publicly choose a player: they die. If executed, you only die if you lose roshambo.
Ventus The Sox
Story Teller Notes
Blood on the Clocktower is a trademark of Steven Medway and The Pandemonium Institute.
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