Neos Clocktower Fans
The Confused Capable Townsfolk

Video Sources

Story Tellers

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Delta

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Foxworth

Script

The Midnight Oasis

Author: Zets


Townsfolk

noble

Noble

You start knowing 3 players, 1 and only 1 of which is evil.

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balloonist

Balloonist

Each night, you learn 1 player of each character type, until there are no more types to learn. [+1 Outsider]

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snake_charmer

Snake Charmer

Each night, choose an alive player: a chosen Demon swaps characters & alignments with you & is then poisoned.

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undertaker

Undertaker

Each night*, you learn which character died by execution today.

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savant

Savant

Each day, you may visit the Storyteller to learn 2 things in private: 1 is true & 1 is false.

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amnesiac

Amnesiac

You do not know what your ability is. Each day, privately guess what it is: you learn how accurate you are.

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engineer

Engineer

Once per game, at night, choose which Minions or which Demon is in play.

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fisherman

Fisherman

Once per game, during the day, visit the storyteller for some advice to help you win.

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huntsman

Huntsman

Once per game, at night, choose a living player: the Damsel, if chosen, becomes a not-in-play Townsfolk. [+The Damsel]

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farmer

Farmer

If you die at night, an alive good player becomes a Farmer.

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poppy_grower

Poppy Grower

Minions & Demons do not know each other. If you die, they learn who each other are that night.

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cannibal

Cannibal

You have the ability of the recently killed executee. If they are evil, you are poisoned until a good player dies by execution.

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atheist

Atheist

The Storyteller can break the game rules, and if executed, good wins, even if you are dead. [No evil characters]

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Outsiders

damsel

Damsel

All Minions know you are in play. If a Minion publicly guesses you (once), your team loses.

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drunk

Drunk

You do not know you are the Drunk. You think you are a Townsfolk character, but you are not.

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golem

Golem

You may only nominate once per game. When you do, if the nominee is not the Demon, they die.

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barber

Barber

If you died today or tonight, the Demon may choose 2 players (not another Demon) to swap characters.

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Minions

mezepheles

Mezepheles

You start knowing a secret word. The 1st good player to say this word becomes evil that night.

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poisoner

Poisoner

Each night, choose a player: they are poisoned tonight and tomorrow day.

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pit

Pit-Hag

Each night*, choose a player & a character they become (if not-in-play). Alignment doesn't change. If a Demon is made, deaths tonight are arbitrary.

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psychopath

Psychopath

Each day, before nominations, you may publicly choose a player: they die. If executed, you only die if you lose roshambo.

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Demons

al

Al-Hadikhia

Each night*, choose 3 players (all players learn who): each silently chooses to live or die, but if all live, all die.

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vigormortis

Vigormortis

Each night*, choose a player: they die. Minions you kill keep their ability & poison 1 Townsfolk neighbour. (-1 Outsider)

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Roster

TheElectro9

Died

Demon

Al-Hadikhia

retrospectiv

Died

Townsfolk

Undertaker

Todd

Died

Townsfolk

Amnesiac

BlueTera

Died

Townsfolk

Snake Charmer

Juanvi

Died

Townsfolk

Cannibal

Ventus The Sox

Survived

Townsfolk

Farmer

conicaw

Died

Minion

Poisoner

AngryWolf

Died

Minion

Pit-Hag

Frooxius

Survived

Townsfolk

Huntsman

GabrielSerealia

Died

Outsider

Golem

Valnar

Died

Townsfolk

Noble

ScarsTRF

Survived

Outsider

Damsel

Story Teller Notes

No Notes Available
Disclaimers

This is a fan site, of a fan project in NeosVR, of Blood on the Clocktower

Blood on the Clocktower is a trademark of Steven Medway and The Pandemonium Institute.

This project and its website are provided free of charge and not affiliated with The Pandemonium Institute in any way.

All video and imagury from NeosVR are respective IP of the creators of in game assets

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